CREW QUICK REFERENCE
Spotting & holding
- Spotting
- Separate ore and supply tracks drawn; usable capacity not yet established
- Capacity
- Design target: Unmeasured. Separate ore and supply tracks drawn; usable capacity not yet established Confirm usable space and clearance in the game before spotting.
- If the industry is full
- Ask the dispatcher for a holding track. Report the car, exact staging location, destination, and reason; secure it and request a deferral in the Crew Tablet. Wait for dispatcher acceptance before treating the handoff as released from your job. A holding track is not a completed delivery.
- Ready for pickup
- Use the game waybill and loading state to confirm readiness. Industry tiers control traffic and processing; there is no website production timer.
INDUSTRY PLANNING
Capacity & staging
Verified customer capacity: Unknown · 0/2 listed tracks verified. Check the recorded car size and current clearance before spotting.
Ore loading
Unknown · Proposed / unverified
Car size not recorded.
Customer-track design target; not inspected in the game.Mine supplies
Unknown · Proposed / unverified
Car size not recorded.
Customer-track design target; not inspected in the game.Preferred staging · Not designatedAsk the dispatcher to designate a holding track.
Service-plan coordination: F-1 delivers the branch cut to Clarkdale; JV-1 handles Jerome and physically spots ore at the concentrator. United Verde remains active in FV&N’s fictional 1958 setting. Ask dispatch to designate an available storage track; preserve the main, leads, runarounds, and customer spots.
Confirm the track is available and obtain dispatcher instructions before using it. Keep the main, clearance points, and working runarounds clear.
SERVICE ASSIGNMENT
Serving this customer
DELIVERY
Take ore empties and mine supplies uphill from Clarkdale; use the separate supply spur.
PICKUP
Return loaded copper ore downhill and pull released supply empties.
TRANSFER & RESPONSIBILITY
F-1 delivers the branch cut to Clarkdale; JV-1 handles Jerome and physically spots ore at the concentrator. United Verde remains active in FV&N’s fictional 1958 setting.
Switching planSeparate ore and supply tracks drawn; usable capacity not yet established
CUSTOMER PLANFV&N fictional 1958 settingUnited Verde remains active. Empty ore cars and mine supplies travel uphill to Jerome; loaded copper ore travels downhill to the planned Clarkdale concentrator.
Railroader supplies actual cars, industry tiers, and loading state. Traffic and processing use the game’s industry settings.
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